Book Name: | Killer Game Programming in Java |
Category: | Software Engineering |
Free Download: | Available |
Killer Game Programming in Java
killer game programming in java by andrew davison
Book Description
Recently added chapters include:
Chapter 34. GPS maps and geotagged images (November 8, 2010)
Chapter 33. Using the Web Service API (2009)
Chapter 33. Using the Web Service API (2009)
Although the number of commercial Java games is still small compared to those written in C or C++, the market is growing rapidly. Recent Java updates that make it faster and easier to build powerful gaming applications, especially Java 3D, are driving explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy`s Politika and dozens more have won awards and become games. best selling game.
Java developers who are new to game graphics and programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest technologies and techniques in Java game graphics and programming. This is the first book to detail Java’s 3D capabilities for all types of graphics and game development projects.
killer game programming in java source code
Killer Game Programming in Java is a comprehensive guide to everything you need to know to program exciting, testosterone-filled Java games. It will give you reusable techniques for creating everything from full-screen fast-paced action games to multiplayer 3D games. In addition to the most comprehensive Java 3D coverage available, Killer Game Programming in Java also details the older and better known 2D APIs, 3D Sprites, Animated 3D Sprites, First Person Shooter Programming , Sound, fractals and network games. Killer game programming in Java is a must for anyone who wants to create adrenaline-fueled games in Java.
About Author
Andrew Davison received his Ph.D. from Imperial College in London in 1989. He was a lecturer at the University of Melbourne for six years before moving to Prince of Songkla University in Thailand in 1996. He has also taught in Bangkok, Khon Kaen, and Hanoi. His research interests include scripting languages, logic programming, visualization, and teaching methodologies. This latter topic led to an interest in teaching games programming in 1999.
killer game programming in java pdf free download
Killer Game Programming in Java PDF
Author(s): Andrew Davison
Publisher: O’Reilly Media, Year: 2005
ISBN: 0596007302,9780596007300
Related More Books
Thanks For Visiting Our Website https://www.freepdfbook.com To Support Us, Keep Share On Social Media.